Military Conflict: Vietnam runs on the Source engine and carries over 4,500 console variables. Most of them you will never touch, but the handful that set round length, friendly fire and bots decide how your server actually plays.
Search the full list below, then add what you need to your Military Conflict: Vietnam server. Each entry shows the default value, what it does and whether it belongs on the server or in a player's own console.
4,525 commands in total
| Command | Default | Description |
|---|---|---|
| — | AutosaveCommandServer | |
| — | AutoSaveDangerousCommandServer | |
| — | Restarts bug reporter .dllCommandServer | |
Default: 0 | Automates fov command to server.Client | |
| — | Record a demo incrementally.CommandServer | |
| — | Erases current game stats and writes out a blank stats fileCommandServer | |
| — | Shutdown and restart the engine.CommandServer | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Client | |
Default: 1 | No description is published for this one.Client | |
Default: 0 | No description is published for this one.Client | |
Default: 0 | No description is published for this one.Client | |
Default: 0 | No description is published for this one.Client | |
Default: 1 | No description is published for this one.Client | |
Default: 0 | No description is published for this one.Client | |
Default: 0 | No description is published for this one.Client | |
Default: 0 | No description is published for this one.Client | |
Default: 0 | No description is published for this one.Client | |
Default: 4 | No description is published for this one.Client | |
Default: 0 | No description is published for this one.Client | |
Default: 2 | No description is published for this one.Client | |
Default: 0 | No description is published for this one.Server | |
Default: 2048 | No description is published for this one.Server | |
Default: 1 | No description is published for this one.Server | |
Default: 2 | No description is published for this one.Server | |
Default: 0 | Daisy wheel input mode: RS | ABXYServer | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Archived | |
Default: 20 | Minimum mouse movement in pixels before a move is treated as a drag scrollServer | |
Default: 100 | Minimum mouse movement in pixels before a move is treated as a drag scroll in VRServer | |
Default: 8000 | Maximum velocity for a drag scroll flickServer | |
Default: 8000 | Maximum velocity for a drag scroll flick in VRServer | |
Default: 60 | Minimum velocity that the mouse must be moving as mouse up time to qualify as a drag scroll flickServer | |
Default: 240 | Minimum velocity that the mouse must be moving as mouse up time to qualify as a drag scroll flick in VRServer | |
Default: 0 | Minimum time that the mouse button must be down before a move is treated as a drag scrollServer | |
Default: 0 | Minimum time that the mouse button must be down before a move is treated as a drag scroll in VRServer | |
Default: 0 | Multiplier for flick velocity off of actual measured velocityServer | |
Default: 0 | Multiplier for flick velocity off of actual measured velocityServer | |
Default: 1 | 0 - disable, 1 - default, 2 - force always ONServer | |
Default: 0 | No description is published for this one.Server | |
Default: 10 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Cheat | |
Default: 1 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 1 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 1 | No description is published for this one.Server | |
Default: 1 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 120 | No description is published for this one.Server | |
Default: 1000 | No description is published for this one.Server | |
Default: 4 | No description is published for this one.Server | |
Default: 60 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 1 | No description is published for this one.Server | |
Default: 31457280 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 1 | A float representing a scale factor for transitions. 1.0 is normal, 2.0 would be twice as fast as normal, 0.5 half as fastServer | |
Default: 0 | No description is published for this one.Server | |
Default: 1 | No description is published for this one.Server | |
Default: 1 | No description is published for this one.Server | |
Default: 1 | No description is published for this one.Server | |
Default: 1 | No description is published for this one.Server | |
Default: 0 | Turn on achievement debug msgs.ClientCheatReplicated | |
Default: 0 | Turn off achievements.ClientCheatReplicated | |
| — | Add an IP address to the ban list.CommandServer | |
Default: 122 | No description is published for this one.Server | |
Default: 126 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Archived | |
Default: 112 | No description is published for this one.Server | |
Default: 106 | No description is published for this one.Server | |
Default: 110 | No description is published for this one.Server | |
Default: 108 | No description is published for this one.Server | |
Default: 126 | No description is published for this one.Server | |
Default: 130 | No description is published for this one.Server | |
Default: 118 | No description is published for this one.Server | |
Default: 130 | No description is published for this one.Server | |
| — | No description is published for this one.CommandServer | |
Default: 102 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 118 | No description is published for this one.Server | |
Default: 114 | No description is published for this one.Server | |
Default: 128 | No description is published for this one.Server | |
Default: 1 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
| — | Clears bits set on nav links indicating link is unusableCommandServer | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | Debug the NPC dynamic interaction system.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | Show random expression decisions for NPCs.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | NPC Line-Of-Sight debug mode. If 1, solid entities that block NPC LOC will be highlighted with white bounding boxes. If 2, it'll show non-solid entities that would do it if they were solid.ServerCheat | |
Default: 0 | No description is published for this one.Server | |
| — | Debug the attempted connection between two nodesCommandServer | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.ClientCheatReplicated | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
| — | Bi-passes all AI logic routines and puts all NPCs into their idle animations. Can be used to get NPCs out of your way and to test effect of AI logic routines on frame...CommandServer | |
Default: 0 | No description is published for this one.ServerCheat | |
| — | Drop an ai_hint at the player's current eye position.CommandServer | |
| — | No description is published for this one.CommandServer | |
Default: 0 | No description is published for this one.Server | |
Default: 1 | No description is published for this one.Server | |
Default: 0 | Maximum frametime to still play background expressions.Server | |
Default: 0 | Disable npc background expressions when you can't see them.Server | |
Default: 720 | No description is published for this one.Server | |
Default: 1 | No description is published for this one.Server | |
Default: 1 | No description is published for this one.Server | |
Default: 1 | No description is published for this one.Server | |
Default: 1 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 50 | frametime limit for min efficiency AIE_NORMAL (in sec's).Server | |
| — | Controls which connections are shown when ai_show_hull or ai_show_connect commands are used Arguments: NPC name or classname,CommandServer | |
Default: 0 | No description is published for this one.ServerCheat | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.ServerReplicated | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | Draw paths tried during search for bodysnatcher pathingServer | |
Default: 0 | No description is published for this one.Server | |
Default: 8 | No description is published for this one.Server | |
| — | Cycles through the various hull sizes. Currently selected hull size is written to the screen. Controls which connections areCommandServer | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
Default: 0 | No description is published for this one.Server | |
| — | Toggles node display. First call displays the nodes for the given network as green objects. Second call displays the nodes and their IDs. Nodes are color coded as follows: Green - ground node Cyan - air node Magenta - climb node Grey - node not available for selected hull size Orange - node currently...CommandServer | |
Default: 0 | No description is published for this one.Server |
Or search above to jump straight to the one you need.
Values marked Server belong in your vietnam/cfg/server.cfg. Values marked Clientare typed into each player’s own console.
How To Use Military Conflict Vietnam Server Commands
You can type any of these straight into your server console to try them out, though anything set that way is lost on the next restart. To make a change stick, put it in your config file instead.
- 1Log in to Bropanel and select your server.
- 2In the sidebar, go to
Files. - 3Open
/vietnam/cfg/server.cfg. - 4Add your convars below the
/// Custom Commandsline. - 5Save and restart your server.
Your server name, RCON password and server password are set from your Settings page rather than here. Our config files guide covers what belongs where.
Most Used Server Commands
| Command | Default | What it does |
|---|---|---|
bot_quota | 0 | Sets how many bots fill out the server. |
mp_autoteambalance | 0 | Evens up the teams automatically when they drift apart. |
mp_friendlyfire | 0 | Lets players damage their own teammates. |
mp_roundtime | 2 | Minutes each round runs for. |
mp_timelimit | 15 | Minutes of game time per map. |
sv_alltalk | 1 | Lets both teams hear each other on voice chat. |
sv_cheats | 0 | Allows cheat commands to be used on the server. |
sv_gravity | 800 | Sets world gravity. |
How To Open The Console In Military Conflict Vietnam
- 1Open Military Conflict: Vietnam and go to
Settings, thenGame Settings. - 2Set
Enable Developer Console (~)toYes. - 3Press the
~key in game to open it.
