Here is how to choose the map your Black Mesa server starts on, add custom maps and set up a map rotation.
Changing The Starting Map
- 1Log in to Bropanel and select your server.
- 2In the sidebar, go to
Settings. - 3Under
Gameplay, editDefault Map. Enter the map name without.bsp, for exampledm_stalkyard. - 4Click
Save & Restartto apply your changes.
The stock maps are dm_boom, dm_bounce, dm_chopper, dm_crossfire, dm_gasworks, dm_lambdabunker, dm_power, dm_rail, dm_stack, dm_stalkyard, dm_subtransit and dm_undertow.
Tip
You can change the map while the server is running by typing changelevel mapname in the server console.
Adding Custom Maps
- 1Log in to Bropanel and
Stopyour server. - 2In the sidebar, go to
Files. - 3Navigate to
bms/maps. - 4
- 5Start your server.
If the map came with materials, models or sound folders, upload them into the bms folder so they merge with the folders already there. Custom content is synced to FastDL when your server starts, so players download it quickly when they join.
Setting Up A Map Rotation
- 1Log in to Bropanel and
Stopyour server. - 2In the sidebar, go to
Files. - 3Navigate to
bms/cfgand openmapcycle.txt. - 4Add one map name per line, without
.bsp. - 5Start your server.
The server moves to the next map in the list when the time or frag limit is reached. Set those with mp_timelimit and mp_fraglimit in server.cfg, see config files. The time limit is in seconds in Black Mesa, so mp_timelimit 900 is 15 minutes.
