At Game Host Bros, your Quake II server comes with FastDL, so players download your custom maps over the web instead of slowly through the game server. Everything is automatic: just upload your custom maps.
How Does FastDL Work?
- When your server starts, custom maps, textures, models, sounds and
.pakfiles frombaseq2and your game mode's folder are synced to thefastdlfolder. - The stock game files (
pak0.pak,pak1.pakandpak2.pak) are left out, because every player already has them. - Your server tells players where to download from by itself. Q2PRO and R1Q2 download over the web; the original 3.20 client downloads from the game server instead.
- Players who don't get maps automatically can type
allow_download 1in the console before joining. - Files you delete from your server are removed from FastDL on the next start.
Using Your Own Download Server
If you already host your maps elsewhere, you can use that instead. See Download Redirect.
