2 min readUpdated Oct 4, 2026

How To Change The Map Rotation On Your Quake II Server

The map rotation is the list of maps your server moves through when a map ends. Each game mode keeps its own list.

Game ModeWhere the list is
Deathmatchopenffa/mapcfg/maps.txt, one map per line. Maps are picked at random without repeating.
Team DeathmatchThe sv_maplist line in opentdm/server.cfg.
Capture the FlagThe sv_maplist line in ctf/server.cfg.
CooperativeNo list: the campaign moves to the next level as you finish each one.

Changing The Map Rotation

  1. 1
    Log in to Bropanel and select your server.
  2. 2
    In the sidebar, go to Files.
  3. 3
    Open the file for your game mode from the table above.
  4. 4
    Edit the list of map names. For an sv_maplist line, keep the names inside the quotes with a space between them, for example set sv_maplist "q2dm1 q2dm3 q2dm8".
  5. 5
    Click Save and restart your server.

In Deathmatch, to play the list in order instead of at random, change g_maps_random to 0 in openffa/server.cfg. Players can also vote for a map with vote map q2dm3.

Stock Maps

Deathmatch mapsCapture the Flag maps
q2dm1 The Edgeq2ctf1 McKinley Revival
q2dm2 Tokay's Towersq2ctf2 Stronghold Opposition
q2dm3 The Frag Pipeq2ctf3 The Smelter
q2dm4 Lost Hallwaysq2ctf4 Outlands
q2dm5 The Pitsq2ctf5 Capture Showdown
q2dm6 Lava Tomb
q2dm7 The Slimy Place
q2dm8 Warehouse