The map rotation is the list of maps your server moves through when a map ends. Each game mode keeps its own list.
| Game Mode | Where the list is |
|---|---|
Deathmatch | openffa/mapcfg/maps.txt, one map per line. Maps are picked at random without repeating. |
Team Deathmatch | The sv_maplist line in opentdm/server.cfg. |
Capture the Flag | The sv_maplist line in ctf/server.cfg. |
Cooperative | No list: the campaign moves to the next level as you finish each one. |
Changing The Map Rotation
- 1Log in to Bropanel and select your server.
- 2In the sidebar, go to
Files. - 3Open the file for your game mode from the table above.
- 4Edit the list of map names. For an
sv_maplistline, keep the names inside the quotes with a space between them, for exampleset sv_maplist "q2dm1 q2dm3 q2dm8". - 5Click
Saveand restart your server.
In Deathmatch, to play the list in order instead of at random, change g_maps_random to 0 in openffa/server.cfg. Players can also vote for a map with vote map q2dm3.
Stock Maps
| Deathmatch maps | Capture the Flag maps |
|---|---|
q2dm1 The Edge | q2ctf1 McKinley Revival |
q2dm2 Tokay's Towers | q2ctf2 Stronghold Opposition |
q2dm3 The Frag Pipe | q2ctf3 The Smelter |
q2dm4 Lost Hallways | q2ctf4 Outlands |
q2dm5 The Pits | q2ctf5 Capture Showdown |
q2dm6 Lava Tomb | |
q2dm7 The Slimy Place | |
q2dm8 Warehouse |
